Wednesday, July 01, 2015

Windbreaker Girl



During my commute today there was a woman with an over-sized windbreaker in a car at a four way stop next to the Golden Gate bridge. She had a super-intense stare. Her look was pretty bold, so I did a sketch from memory.

Wednesday, May 13, 2015

NYC Spring 2015










I haven't put up pictures in a while, so here are some new ones. I took a trip to New York with my wife for our 5 year anniversary. We planned on just hanging out in neighborhoods and parks and not worry about hitting tourist stuff since we had both been to the city before. Nevertheless, we ended up getting our fair share of tourism in, and it was all a blast.

Tuesday, May 12, 2015

Last of the Princes of the Apocalypse Sketches







Here are the last of the Princes of the Apocalypse concept sketches I did. There are lots of drawings that were done, but I'll just stick with what has been released.

These sketches were one of the last briefs I received before returning to Lucasfilm full-time. I was briefed with designing a character for each of the elements as well as their signature weapon. The finish level was, again, supposed to be very rough; only an indication of what the character should be. Some of them turned out better than others, but they were fun to create nonetheless!

Wednesday, April 29, 2015

Blast from the Past: Clone Wars Concept Art




There was a panel at Star Wars Celebration Anaheim where some previously unseen concept art for the Clone Wars was revealed. I had a couple images in the slideshow. It was good to see the unused Ahsoka design; her post padawan getup was a fun challenge.

The outfit ended up very eclectic. I even got to do a Kaminoan tribute to Hokusai on the arm band callout and a wolf-themed knife. I had no idea what a Star Wars knife was supposed to look like, so that took some tinkering.

What can I say about the Padme ship nose art? When I read in the script that the Bad Batch Clone Troopers had it on their ship and that Anakin would see it, I cracked up. I'm sorry the episodes were never finished, but the work lives on. Much more concept work from my wonderful design friends is on the StarWars.com website. Check it out!


Sunday, April 26, 2015

Princes of the Apocalypse Rough Concepts

The Dungeons & Dragons: Princes of the Apocalypse adventure book was recently released. A while back I was lucky enough to be part of the early concept phase. This was one of my favorite jobs because there was a real sense of collaboration: I would send off drawings, some of them would spark ideas with the game designers, and they would send more ideas that forked to new paths neither party had expected. Many times the art direction was, "come up with something cool."

I thought none of this art would see the light of day because it was very run-and-gun. There was little time to draw the concepts, and the finish level was supposed to be rough; just enough to show the designers the idea and give the illustrator responsible for final interior book art a visual target.

I was pleased to see that the afterword has some of my sketches. It makes me smile, but it's a bit embarrassing, as some of that stuff...oof. Definitely not gonna win any awards.

In any case, it was a pleasure to work with Wizards on Princes of the Apocalypse, and I hope everyone who plays the game has as much fun playing as I did drawing.











Wednesday, March 11, 2015

Photobash Demo



I was showing an intern how to quickly create variants based on zbrush sculpts today, and he mentioned not having zbrush. I said, "you should download sculptris. It's free, and it can get you pretty far with just a quick sculpt screen shot and a photo."

"Really? What do you mean?"

I spent the next two minutes busting out a quick sculpt. It was super gross, but had enough to set up a base for a photo set on "overlay" blending mode. I spent about another minute looking for the photo, one that would fit the angle of the sculpt with a little nudging. This is, of course, no secret to many working concept artists and students, but what the intern said after I overlaid an ape over the sculpt was:

"Well, if it's that easy it takes a lot of the magic away."

I feel very much the same, but in an industry such as entertainment, where time is money, there is no faster way to knock out an idea that doesn't look "hand drawn."

Saturday, February 07, 2015

Lara Croft



Thanks to Derick Tsai, I had a chance last year to work with Magnus Rex on some fun Tomb Raider stuff. Here is a sketch that was apparently used for a cinematic of some kind, although I haven't seen the finished product.

Monday, November 17, 2014

Popcorn Madam



This woman was in the theater when I went to see Gone Girl some time ago. I wanted to do a sketch of her, and since I haven't posted here in a while, here she is.

I am posting pieces to a story series on my facebook page, but I will post all of them in a collected post here when I am done. Hopefully it will be sooner rather than later!


Wednesday, October 01, 2014

5th Edition Monster Manual





Last year I was fortunate enough to work on three illustrations for the new Monster Manual. I was originally working with Jon Schindehette and then transitioned to Daniel Gelon as art director. I very much enjoyed working with both men, and I thank them immensely for allowing me to be a part of this new addition to the D&D franchise!

The three creatures I worked on were the Blue Dragon, the Behir, and the Storm Giant. I just received my copy of the book in the mail. There is a ton of cool stuff in there, so if you like monsters (and their attacks, history, etc) this is a great resource. If  you play D&D, you probably already have it ;)

Sunday, September 21, 2014

Free Fallin'



This is procrastination made visual. I have real work to do, but I don't want to do it!

Tuesday, September 16, 2014

Goldman Sachs Fashion Week?



I was looking at some fashion week stuff today, and after some time, this image came to mind. The Obama face is pretty reliant on a Terry Richardson photo...of course, if this was a commissioned image, I would have to spend some time really getting a unique attitude and approach for the likeness. In any case, it was a fun experiment!

Friday, September 12, 2014

Share the Road



Here is a sketch based on a guy I saw on my way up work in San Francisco on 19th avenue. I saw a massive, massive man on a fast-looking sport bike splitting lanes. I had some earlier sketches that more accurately depicted the man size-wise, but they were less fun.

Friday, September 05, 2014

"The Beard" Lunch Sketch



This is another sketch of a guy I saw at Starbucks. We call him The Beard.

Thursday, September 04, 2014

Putin It Down



Putin, chillin' like a thug.

Tuesday, September 02, 2014

Construction Worker



Here is a sketch of a construction worker I see now and again. His natural proportions are very pushed, so I tried to capture them here. I also tried a slightly different approach than I usually do; seeing what details I can leave out and what I have to include to get the effect I want.

Hoard of the Dragon Queen Assassin Rough Concepts



Here are some of the cult assassin concepts I did for the Hoard of the Dragon Queen Dungeons & Dragons book that came out last month. There were a lot of ideas that we tossed around, but we eventually settled on a stealthy dark look that you see here. These sketches were done very quickly and were used to inform the artists that created the interior illustrations for the book. I did not do any of those illustrations, but I do have some upcoming pieces in the Monster Manual, and those should be available for posting soon.

Monday, August 25, 2014

Starbucks Duckface



I saw a man at Starbucks today with a resting duckface that was pure perfection. Here is a sketch of him from memory.

Friday, August 22, 2014

Spit Paints 8.22.14





Here are some of my most recent 30 minute speed paintings based on the phrases "defeating the dark" and "master omega"

Tuesday, August 19, 2014

Dungeons and Dragons 5th Edition Player's Handbook Concepts

One of the best assignments I have worked on lately is a set of loose concepts that helped to flesh out the style guide for the Dungeons and Dragons 5th Edition Player's Handbook. I worked with art director Jon Schindehette on the looks for various classes of characters across races and disciplines. I have seen how the new Player's Handbook took the ideas and ran with them for the final illustrations, sometimes using them as reference, while other times going in a new direction. It's really fun to see how the book turned out! I have a special place in my heart for D&D since my friend Forest Stearns gave me a spare 2nd Edition Player's handbook back in the mid 1990s. I pored over the illustrations and wondered what it took to get a job where I could draw dragons and wizards, so this is some what of a dream come true.

They even made little table top figures based on some of these guys!

I also worked on the upcoming Tyranny of Dragons adventures and I have some illustrations in the new Monster Manual as well. I will post some images from those as they are released.

Cheers!